#ifndef head_H
#define head_H

//SFML
#include <SFML/System.hpp>
#include <SFML/Window.hpp>
#include <SFML/Graphics.hpp>
#include <SFML/Audio.hpp>

//Nasze
#include "map.h"
#include "hero.h"
#include "enum.h"
#include "gra.h"

#endif 